So Sequel Pro ended in a state with 4 years and 3 months without proper release, 1200 issues, almost hundred of open PRs, 7.8k stars, and community that became unhappy as expected. This is 15 months ago - since then: 0 messages on Slack, 0 activity on Github, even stopped pushing commits and clearing things up, and releases didn't happen.I'm still trying to help setup succession on the project, but I'm moving towards not being a core member of the team if that helps clear things up. As I mentioned last year, I'm no longer going to work on Sequel Pro and will focus on other projects and family. We may have to drop a few things (localisation, some of the nightly fix backlog bugs) just to get the release out the door. March 12, 2019, sent a message to Slack about you as well - Another update from me, I've recently spoken to Abhi and he mentioned he'd find some time to help get out this next release.Please ask me if something is blocking you. Well, even his description of Slack says Help the Sequel Pro project move onto new leadership. Ma posted to the Slack community that he is able to give someone permissions to get release out, to help setup nightly builds again, and to move this project somewhere.beginning 2019 Nightly builds stopped working and on Slack there was a discussion about what to do next - fix the server? Find another way? And who will be able to do release - does anyone have access?.was pushing some commits, fixing stuff, but keeping it only on master. year(s) ago I joined SequelPro community and Slack, and really soon figured out no one is really active.I'm also working on things with my career and family life and expect to be able to dedicate a lot more time to Sequel Pro in the near If you want, we can chat on Slack instead of here, but to be clear why all this happened, let's recap some stuff: For example since WWDC I've been working out exactly what is required to be done to ensure the app works well on both Mac OS 11 and on ARM processors. I personally haven't had nearly as much time as I would like, but I have always put as much time as I can into Sequel Pro and will continue to do so. It's a matter of people with free time to contributing to the project. Sequel Pro hasn't been worked on in a long time, but the project isn't dead and I do intend to continue development.Īs for what it would cost, it's not a matter of money (though obviously money is helpful). You're implying a level of endorsement which simply doesn't exist (at least not right now. I don't have any problem at all with anyone creating a fork, but it's not acceptable to update the readme or spam the Sequel Pro issue tracker with a bot referencing the fork.
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